I love this game but on two separate occasions i have gotten the ball stuck in small spaces where I have been unable to reach it, so I have yet to complete the game. Is there a way to get the ball unstuck or to respawn without starting the game over?
A downloadable game for Windows, macOS, and Linux
Pearl Grabber is a game that is about finding clams and grabbing pearls.
-there's different abilities
-original music and graphics
inspired by the feeling of exploring small details in open world games and exploring someone's personality/outlook when related to their art.
the linux version is untested, and i have no way to test it. i am just trusting godot for that one.
EDIT: apparently the linux version works fine, sweet.
sab/donuts for testing
caitseywwww for testing
sab for end song vocals
takaiju for song feedback
derek for chair tips
organicdrumloops.com for the drum loop for the end song
Click download now to get access to the following files:
- pearl grabber release35 days ago
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yeah! the button next to the sign is a respawn for the ball. i hope you enjoy the rest of the game!
To start off I want to say I love the style and graphics. It reminds me of like PS1/PS2 style games, and that is super cozy to me. Honestly, I couldn't imagine the game with any other style.
So the core gameplay loop of finding pearls is surprisingly fun and addicting. I genuinely had a lot of fun just hopping around finding pearls and progressing the game. I thought the additional puzzles (beach ball/museum) were pretty cool and they provided me with an "Aha!" moment each time it all clicked.
The characters are super well done. I liked each of their personalities, their dialogue and the parts they played in the game. Statue dude was funny, but started putting off a bad vibe. Dude on the big dude made me just wanna chill and vibe with him. Spooky ghosty boy hit me with big mood statements. The characters didn't feel flat, they felt like they had depth and for a game about grabbing pearls that was something I did not expect.
My only complaint is there isn't a setting menu. The game wasn't fullscreen for me, and I had to turn down my headset volume a bit. I'd have preferred to open a settings menu and adjust those things there.
Overall I had a blast with Pearl Grabber, and I look forward to anything else you put out. This game was phenomenal! Keep it up. :)
Really really good. The only thing that I would add is an options menu to change maybe sensitivity, have fullscreen and other things like that. Question: If the two guys are the same person, then who are we;
It was a little surprising, I wasn't expecting for some introspective moment. Regardless it was really fun to play, I loved the superjump haha. I'll watch you for something else, maybe something more puzzly-ish. OH! That ball, cursed be that ball.
the ball is the most innovative game mechanic in video game history only parallelled by the fast drop button in tetris
I had the pleasure of reviewing your game:
couldnt get the clam lockers were in the way noice
What else can I say? It's grabby. And pearly.
Oh yes! Of course, it's also... GREAT!
Haha, thanks for the game! I'm really looking forward to what else you have to produce, I like the idea of having a summer project, hope you keep it up!
Only "complaint" is not knowing that I could stop the ball with the hand x.x (I found out after reading the txt file... it works on my Arch Linux installation flawlessly btw! YAY GODOT!!)
Hmm. Oh yes, I've wanted to invite you and any other people surfing synchronicities and such to the http://pl.wizards.zone -- I'm just experimenting with running some nerd social media network software and am trying to make a cool crazy creative place
Thanks again, would play again
yoo thank you! glad it works on linux. and i will take a peep at the wizard only social media 👀
I have a weird obsession with collectibles in games so I instantly knew this was something I was going to like. I had no idea I would end up loving this madness quite as much as I do though!!
Amazing game dev :D i hope you enjoy my gameplay