It is likely that my threshold for what entails as 'boring' is very different from others since I am genuinely in love with this game. All I have for it is nothing short of admiration, respect and fondness.
[Potential Spoilers Below]
I do not play a lot of games as I am running a Mac laptop [thus having a ton of incompatibility issues with most games], but I am certain Greener Grass Awaits is one of the most unique experiences I have ever had with a horror game: Innocuous simulator mechanics, intriguing lore, and my favourite aspect: impressively crafted ambience through its art and music. For me, the character designs [even though minimal, I quite enjoyed the 'feel' they gave off, even with the enemies, which kept me screaming through the whole experience] and art style is pleasant, and the replication of casual synthwave music is very cool. The backgrounds and locations of some levels are very interesting - it makes me feel truly immersed in this strange golf course world and its connection to eldritch temples. I keep repeating certain levels of the game just to experience it all over again. I could go on and on about what I love about this game, but I wish not to sound exhausting to anyone reading this. Anyways, definitely one of the best horror games I have played in my time here; I look forward to the developer's future works.
[Pro Gamer tip for Mac laptop users wanting to try this game: If you want to hit the ball to a higher altitude, click, drag and swing the club in a shorter but quicker movement to achieve the desired effect. Happy golfing.]
Alter Schwede ist das mal eine geile Kombi. Ich hätte nie gedacht dass so viel Spannung beim Golfen verspüre. Präzision, timemanagement movement, Handling alles in Kombination wird hier abverlangt und oh mein Gott fühlt man sich in dem Spiel bedrängt.
Auch die Art und Weise wie alles inszeniert ist war wirklich großartig (ich habe noch nicht das Spiel abgeschlossen, werde es aber definitiv noch)
Musik, Effekte, Grafik, Visuals, Scares alles absolut Top Tier. So wünsche ich mir Indie horror denn hier wurde alles richtig gemacht!
Kandidat für Scuffed Games des Jahres!
*Edit
Ich habe nun Das Spiel on Stream abgeschlossen und Meine Güte was für ein Finale. Warum zur Hölle ist das Spiel kostenlos und wann bekommen wir mehr davon?
hi! first off i wanted to mention that i've very much enjoyed this game! but there is one issue i wish to bring up as seen in the image below:
for some odd reason, after obtaining all achievements, the final one won't unlock! is there any way to circumvent it, as this 'extra button' has made me way too curious not to unlock it...
wow! congrats on getting every achievement! i looked through the game code, found the error, and fixed it! the extra button really does just unlock that extra button tho.
by the way, if you use bandcamp i can send you a free code for the soundtrack! you can dm me on instagram if you want the code. i go by yatoimtop there too.
MY friend i swear this is the most boring, anxious, stressful and the worst hororr game i have ever experienced please stop making other games i begg of you go play minecraft of something else this game is sooo boring and so dumb on so many levels.
you have achieved in my category my friend as the worest game ever thank you for making this shit game
please consider me as your enemy from here until the day we die
I think it's impossible for something to be boring if it's anxious and stressful. In fact, the fact that it's anxious and stressful means it did a great job as a horror game.
I can tell by the game that the ideas and people behind it are innovative.. they should keep on the cool work .. ( and dont worry about the 14 yr olds complaining about the game)
Well, if your goal was to make me never want to ever play another Golf game in my life, you succeeded.
I mean that in the best way humanly possible.
Greener Grass Awaits is a master class in tension building, always knowing exactly when to pepper in a little bit of unease, and when to go balls-out with the horror. And it's all wrapped in a premise that should be patently ridiculous, but it just bizarre enough to be dripping with malice despite it all.
I do think the game got a little TOO hard, as you can no doubt see by my meltdowns. I totally get what you are going for - removing the ample time to choose and concentrate that is inherent to Golf - but I ended up in situations where it felt downright impossible to even line up a shot at all, much less aim, before I got my face eaten. I would have prefered to make it through without having to resort to slower enemies (or in the last area, outright turn them off to feel like I had the most microscopic of chances), but finally I just buckled.
It feels like the only way to beat it legitimately is to have played Golf Games for a living since the very microsecond you popped out of your mother, but that might just be me. I just know having slower enemies did not lessen the anxiety one bit, so a slight difficulty adjustment seems very doable to me.
But either way - congratulations on making one of the most anxiety-inducing games I played all year. Rage moments aside - I truly loved it.
This is actually such a great game. I play a lot of games here on Itch, but this is truly something unique. Enjoyable gameplay loop that ramps up in difficulty and tension. The story is wild and absurdist and this is absolutely worth a few playthroughs! Tip this dev!!
This is really irritating, can't seem to get the golf mechanics to work consistently enough to get a hole in one. Would have given up on this a long time ago if it weren't for the more interesting bonus stuff hidden behind it.
Same, I sent a message to a trailer thread on reddit to alert the dev about it and offer a possible fix. Watched some vids and they don't seem to have the issue, but I write games and run into it consistently with Godot unless I put in workaround code for it.
Hmm... not sure what's causing this. When a new version of godot 4 comes out i'll take a look! I'm aware of a few uncommon bugs but I haven't had any way to test them since they don't occur on on my end.
It's similar to JS which complex button handling. Basically the Esc key is being picked up by both the menu and the scene when the menu clears.. Hard to diagnose if you can't repeat it though.
What version are you using? I just migrated my game from 4.0.3 to 4.1.1 no problems, but definitely if you are using a 3.x version I would not recommend updating because a bunch of syntax things have changed and it may kill your existing code till you go through and fix all the little nuances.
I responded to one of your posts on reddit too, if you want to collab on this or need someone to test a solution for you I'd be happy to help out. my reddit account has the same name. I also post in r/binkgolf almost daily so you can find me there. I've briefly noticed a couple little glitches that I recognize because I've had them show up in my games too.
Absolutely incredible, a masterclass in understanding buildup and extremely stressful gameplay designed to work in perfect synergy with the horror - from the incredibly eerie closeups of NPC dialogue and weird replies we can give to the AMAZING soundtrack/ambient noises, it's genuinely the best horror title I've played this year so far, and I play and review A LOT OF THEM. I can't wait to see more of your art, this is an underrated masterpiece, honestly
Yo, just wanted to say this game was frustrating at points but was so good at the same time! Turning a golf game into a horror game was ballsy but you made it work and thank you for giving peeps the option to have enemies or not if so needed. Keep it up dude. Also your freaking music was good. I loved the ending and your ost on youtube.
Im going to be fully honest,although the game is unique and interesting in its own right.The mechanics of this game are terrible.To begin,the aiming and camera angles are awful ,you can barely aim in the direction you want which makes it frustrating to play.This game should have been made with a 3rd person point of view ,atleast that way you can actually see everything around you.
Unbelievably good. It's a crime that this game is free. I've been sharing it with my friends and watching it get played never gets old. The option to make things easier made the game accessible to my skill-challenged associates and scarier for the friends willing to play with vanilla options. There's a great amount of build-up and the end made everything tie together in the best way. Also, the atmosphere overall is AWESOME. It's an exceedingly enjoyable game, and I hope it inspires more of this genre of horror. I'll make sure to throw money at this dev as soon as I have it.
Great game, you really did a great job of making golf stressful; funnily enough, I think I was a better golfer when I was more concerned with the creepers approaching. It was very therapeutic to reach the end game and get our revenge.
I want to play so badly. The concept sounds so cool, but every time I run the game, it crashes at the loading screen when you get near the rocks next to the fence 😭😭😭
i've uploaded a 1.1 for windows- i found out that the game engine i'm using has an insane bug that i can't fix right now, but 1.1 should be a nice workaround.
Bravo! The golf mechanics are interesting enough to stand on their own. The atmosphere is convincing and tense. The end game was very impressive and thematic. Excellent!
I think the art and animation is just phenomenal. I love the music, and I liked how it interacted with things happening in the environment, especially during the boss battle. I noticed some of the instruments were proximity based and emanated from the enemies themselves which is just a really rad idea.
I do have to say, and I notice some others might agree with me here, the gameplay is a bit frustrating. I think there could have been some more wiggle room or something, perhaps multiple hit points that you can take before having to load a checkpoint? This was in effect during the boss battle. The nature of the golf mechanic turns something genuinely frightening into a tedious chore. Especially during the stay in the light segment, that went way too far with it and made me annoyed haha. It's a shame because I imagine it might keep some players from reaching that knockout ending. But the gameplay idea is bold, and I understand where it's coming from.
Overall, the delightfully weird and imaginative concept alone sold me on the game and on you being an excellent creator! Keep it up! I'm a fan now, after playing Liminal Ranger and then this.
Really unique gameplay experience, the tension in the later holes was insane. Sadly, mixing flu medication and the game wasn't a great experience for me, but I loved what I played of it.
Great atmosphere, and music. Cool idea, i enjoyed it.
The Enemies get really eerie especially when the lighting changes at the 12th hole. The man really loves golfing.
The Pickup - put down mechanic is getting super annoying though, especially when you have to do it often, e.g. in the woods. And maybe save the last used club, so you don't have to grab it everytime, it's 90% going to be the woods(?) club.
And just remove the "i can't look away while grabbing my bag", if you do it often and slightly move off the bag it tells you that. It's just unnecessary, maybe replace it with a box collider, where you can just press r if you are close to the bag. I mean you can grab stuff without looking directly at it IRL.
And the amount of flashes in the woods was a bit headache inducing.
Hard bossfight, a little bit too slow if you're on the far side of the platform when a hand comes.
Other than that, great game, good work in the menu, too. You could already see there, that it's pretty polished!
I really loved this game! I've got so invested in the world and story that makes me want a future update or sequel!
However I got some issues (aside from the game closing when choosing/reseting a level) that could've fixed by small changes and make the game slightly better:
1. Add a aim line and "force meter" while swinging the club, making it more fair and less frustrating (this might be optional if you want).
2. The enemy mechanic was terrifying at first but then became tedious and annoying. This mechanic could've still work as unsettling factor if the time to look lasted a little bit longer.
SEMI-SPOILERY, DON'T READ IF YOU HAVEN'T PLAYED YET.
I haven't finished the game just yet but I'm already ordering some new pants. My heart just about jumped out of my chest on that hole. Completely changes the pacing and vibe. Super cool game.
← Return to game
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https://www.youtube.com/watch?v=xrSrXyZ4zbk
This GOLFING HORROR game is TERRIFYING | Greener Grass Awaits - YouTube
Amazing Game! Scared the crap out of me! Keep up the good work!This game made me lose my mind...
It is likely that my threshold for what entails as 'boring' is very different from others since I am genuinely in love with this game. All I have for it is nothing short of admiration, respect and fondness.
[Potential Spoilers Below]
I do not play a lot of games as I am running a Mac laptop [thus having a ton of incompatibility issues with most games], but I am certain Greener Grass Awaits is one of the most unique experiences I have ever had with a horror game: Innocuous simulator mechanics, intriguing lore, and my favourite aspect: impressively crafted ambience through its art and music. For me, the character designs [even though minimal, I quite enjoyed the 'feel' they gave off, even with the enemies, which kept me screaming through the whole experience] and art style is pleasant, and the replication of casual synthwave music is very cool. The backgrounds and locations of some levels are very interesting - it makes me feel truly immersed in this strange golf course world and its connection to eldritch temples. I keep repeating certain levels of the game just to experience it all over again. I could go on and on about what I love about this game, but I wish not to sound exhausting to anyone reading this. Anyways, definitely one of the best horror games I have played in my time here; I look forward to the developer's future works.
[Pro Gamer tip for Mac laptop users wanting to try this game: If you want to hit the ball to a higher altitude, click, drag and swing the club in a shorter but quicker movement to achieve the desired effect. Happy golfing.]
Scary Scuffed Games #221
https://twitch.tv/ditodesign
Vorgeschlagen von: Schleimhusten
Alter Schwede ist das mal eine geile Kombi. Ich hätte nie gedacht dass so viel Spannung beim Golfen verspüre. Präzision, timemanagement movement, Handling alles in Kombination wird hier abverlangt und oh mein Gott fühlt man sich in dem Spiel bedrängt.
Auch die Art und Weise wie alles inszeniert ist war wirklich großartig (ich habe noch nicht das Spiel abgeschlossen, werde es aber definitiv noch)
Musik, Effekte, Grafik, Visuals, Scares alles absolut Top Tier. So wünsche ich mir Indie horror denn hier wurde alles richtig gemacht!
Kandidat für Scuffed Games des Jahres!
*Edit
Ich habe nun Das Spiel on Stream abgeschlossen und Meine Güte was für ein Finale. Warum zur Hölle ist das Spiel kostenlos und wann bekommen wir mehr davon?
Ratings:
Dito: 5/5
Chat: 5/5 (aus 6 Votes)
Gesamt: 5/5
hi! first off i wanted to mention that i've very much enjoyed this game! but there is one issue i wish to bring up as seen in the image below:
for some odd reason, after obtaining all achievements, the final one won't unlock! is there any way to circumvent it, as this 'extra button' has made me way too curious not to unlock it...
kudos for the amazing experience!
wow! congrats on getting every achievement! i looked through the game code, found the error, and fixed it! the extra button really does just unlock that extra button tho.
by the way, if you use bandcamp i can send you a free code for the soundtrack! you can dm me on instagram if you want the code. i go by yatoimtop there too.
MY friend i swear this is the most boring, anxious, stressful and the worst hororr game i have ever experienced please stop making other games i begg of you go play minecraft of something else this game is sooo boring and so dumb on so many levels.
you have achieved in my category my friend as the worest game ever thank you for making this shit game
please consider me as your enemy from here until the day we die
I think it's impossible for something to be boring if it's anxious and stressful. In fact, the fact that it's anxious and stressful means it did a great job as a horror game.
I can tell by the game that the ideas and people behind it are innovative.. they should keep on the cool work .. ( and dont worry about the 14 yr olds complaining about the game)
somebody tell game to stop crashing.
I mean that in the best way humanly possible.
Greener Grass Awaits is a master class in tension building, always knowing exactly when to pepper in a little bit of unease, and when to go balls-out with the horror. And it's all wrapped in a premise that should be patently ridiculous, but it just bizarre enough to be dripping with malice despite it all.
I do think the game got a little TOO hard, as you can no doubt see by my meltdowns. I totally get what you are going for - removing the ample time to choose and concentrate that is inherent to Golf - but I ended up in situations where it felt downright impossible to even line up a shot at all, much less aim, before I got my face eaten. I would have prefered to make it through without having to resort to slower enemies (or in the last area, outright turn them off to feel like I had the most microscopic of chances), but finally I just buckled.
It feels like the only way to beat it legitimately is to have played Golf Games for a living since the very microsecond you popped out of your mother, but that might just be me. I just know having slower enemies did not lessen the anxiety one bit, so a slight difficulty adjustment seems very doable to me.
But either way - congratulations on making one of the most anxiety-inducing games I played all year. Rage moments aside - I truly loved it.
This is actually such a great game. I play a lot of games here on Itch, but this is truly something unique. Enjoyable gameplay loop that ramps up in difficulty and tension. The story is wild and absurdist and this is absolutely worth a few playthroughs! Tip this dev!!
Is there a trick to getting a hole in one? Or do I just need to get better at the game (which might be beyond me)
Honestly you just have to get lucky on the first hole
This is really irritating, can't seem to get the golf mechanics to work consistently enough to get a hole in one. Would have given up on this a long time ago if it weren't for the more interesting bonus stuff hidden behind it.
I'm having a pretty consistent issue where I have to press escape multiple times to leave the pause menu
Same, I sent a message to a trailer thread on reddit to alert the dev about it and offer a possible fix. Watched some vids and they don't seem to have the issue, but I write games and run into it consistently with Godot unless I put in workaround code for it.
Hmm... not sure what's causing this. When a new version of godot 4 comes out i'll take a look! I'm aware of a few uncommon bugs but I haven't had any way to test them since they don't occur on on my end.
It's similar to JS which complex button handling. Basically the Esc key is being picked up by both the menu and the scene when the menu clears.. Hard to diagnose if you can't repeat it though.
What version are you using? I just migrated my game from 4.0.3 to 4.1.1 no problems, but definitely if you are using a 3.x version I would not recommend updating because a bunch of syntax things have changed and it may kill your existing code till you go through and fix all the little nuances.
I responded to one of your posts on reddit too, if you want to collab on this or need someone to test a solution for you I'd be happy to help out. my reddit account has the same name. I also post in r/binkgolf almost daily so you can find me there. I've briefly noticed a couple little glitches that I recognize because I've had them show up in my games too.
Absolutely incredible, a masterclass in understanding buildup and extremely stressful gameplay designed to work in perfect synergy with the horror - from the incredibly eerie closeups of NPC dialogue and weird replies we can give to the AMAZING soundtrack/ambient noises, it's genuinely the best horror title I've played this year so far, and I play and review A LOT OF THEM.
I can't wait to see more of your art, this is an underrated masterpiece, honestly
thank you! this is a very nice review 🙏🙏🙏🙏
cheers! can't wait to upload the next thing you'll make!
That was challenging I like that. 5/5
Good game! Just wish that the dotted line appeared on the mac version
it doesn't??? i'll try to look into it.
Yo, just wanted to say this game was frustrating at points but was so good at the same time! Turning a golf game into a horror game was ballsy but you made it work and thank you for giving peeps the option to have enemies or not if so needed. Keep it up dude. Also your freaking music was good. I loved the ending and your ost on youtube.
Im going to be fully honest,although the game is unique and interesting in its own right.The mechanics of this game are terrible.To begin,the aiming and camera angles are awful ,you can barely aim in the direction you want which makes it frustrating to play.This game should have been made with a 3rd person point of view ,atleast that way you can actually see everything around you.
This game is great! It's a well done horror experience and the golf mechanics are well made.
Great game. Fun mechanics and atmosphere was phenomenal! Good job, can't wait to see more from you.
Unbelievably good. It's a crime that this game is free. I've been sharing it with my friends and watching it get played never gets old. The option to make things easier made the game accessible to my skill-challenged associates and scarier for the friends willing to play with vanilla options. There's a great amount of build-up and the end made everything tie together in the best way. Also, the atmosphere overall is AWESOME. It's an exceedingly enjoyable game, and I hope it inspires more of this genre of horror. I'll make sure to throw money at this dev as soon as I have it.
thank you!!!! very glad you liked it 🙏🙏🙏
Looking forward to seeing what you create next!
Man, this game is so good and polish. Really impressive work.
pls add option to reduce the graphics, im on windows :(
I want to play so badly. The concept sounds so cool, but every time I run the game, it crashes at the loading screen when you get near the rocks next to the fence 😭😭😭
i'll look into it! what platform are you playing on?
Windows, :')
i've uploaded a 1.1 for windows- i found out that the game engine i'm using has an insane bug that i can't fix right now, but 1.1 should be a nice workaround.
okay, thank you! Hope they solve the bug soon!
Where is the pearl for the grab a pearl achievement?
somewhere you can only reach by jumping. don't fall in the water on the way there!
Ah, need the jump achievement first. Is there a trick to the hole in one achievement or do I just need to GET GOOD AT GOLF (which might be beyond me)
Bravo! The golf mechanics are interesting enough to stand on their own. The atmosphere is convincing and tense. The end game was very impressive and thematic. Excellent!
This game is really nice!
I think the art and animation is just phenomenal. I love the music, and I liked how it interacted with things happening in the environment, especially during the boss battle. I noticed some of the instruments were proximity based and emanated from the enemies themselves which is just a really rad idea.
I do have to say, and I notice some others might agree with me here, the gameplay is a bit frustrating. I think there could have been some more wiggle room or something, perhaps multiple hit points that you can take before having to load a checkpoint? This was in effect during the boss battle. The nature of the golf mechanic turns something genuinely frightening into a tedious chore. Especially during the stay in the light segment, that went way too far with it and made me annoyed haha. It's a shame because I imagine it might keep some players from reaching that knockout ending. But the gameplay idea is bold, and I understand where it's coming from.
Overall, the delightfully weird and imaginative concept alone sold me on the game and on you being an excellent creator! Keep it up! I'm a fan now, after playing Liminal Ranger and then this.
Really unique gameplay experience, the tension in the later holes was insane. Sadly, mixing flu medication and the game wasn't a great experience for me, but I loved what I played of it.
Great atmosphere, and music. Cool idea, i enjoyed it.
The Enemies get really eerie especially when the lighting changes at the 12th hole. The man really loves golfing.
The Pickup - put down mechanic is getting super annoying though, especially when you have to do it often, e.g. in the woods. And maybe save the last used club, so you don't have to grab it everytime, it's 90% going to be the woods(?) club.
And just remove the "i can't look away while grabbing my bag", if you do it often and slightly move off the bag it tells you that. It's just unnecessary, maybe replace it with a box collider, where you can just press r if you are close to the bag. I mean you can grab stuff without looking directly at it IRL.
And the amount of flashes in the woods was a bit headache inducing.
Hard bossfight, a little bit too slow if you're on the far side of the platform when a hand comes.
Other than that, great game, good work in the menu, too. You could already see there, that it's pretty polished!
very nice!
I really loved this game! I've got so invested in the world and story that makes me want a future update or sequel!
However I got some issues (aside from the game closing when choosing/reseting a level) that could've fixed by small changes and make the game slightly better:
1. Add a aim line and "force meter" while swinging the club, making it more fair and less frustrating (this might be optional if you want).
2. The enemy mechanic was terrifying at first but then became tedious and annoying. This mechanic could've still work as unsettling factor if the time to look lasted a little bit longer.
Other than that, this game is pretty well done!
absolutely killed it with the music, atmosphere, gameplay, AND the frights with this game. never played anything like it.
must play for sure.
Is anyone else having an issue with the windows version of the game where it glitches out visually to the point of it being unplayable?
Seems super fun!Just not able ot play rn :
unfortunately i have had one playtester with this issue. i think this is something on the game engines end. what gpu do you have?
I have a GTX 1050, a bit outdated but haven't had any major issues before
The ambient music is REALLY good. Will it ever be available on Bandcamp or something?
thank you, and yes! it is on bandcamp and will be on streaming some point soonish.
https://yatoimtop.bandcamp.com/album/greener-grass-awaits-ost
SEMI-SPOILERY, DON'T READ IF YOU HAVEN'T PLAYED YET.
I haven't finished the game just yet but I'm already ordering some new pants. My heart just about jumped out of my chest on that hole. Completely changes the pacing and vibe. Super cool game.
thank you! glad it's effective lol